"VertexLitGeneric"
{
	"$basetexture" "Models/props_gameplay/security_fence_alpha"
	"%compilepassbullets" 1
	"$surfaceprop" "chainlink"
	"$nodecal" 1
	"$nocull" 1

	"$AlphaTest" "1"
	"$AlphaTestReference" "0.25"
	"$AllowAlphaToCoverage" "1"
}
