Grouping a large set of things for this write up, as I don’t have a lot to say for any of these individually, but lets talk about the Killing Floor 2 ports I made of the Metroid Prime 2: Echoes multiplayer maps, going in order of release (which likely is also the order I actually made them in, as I feel like I remember releasing one then immediately starting another).
Continue reading “Critiquing Past Works – Part 4”Category: Critiquing Past Works
Critiquing Past Works – Part 3
Going slightly out of order for this one; not that I’ve been in the right order already, considering I BELIEVE the first version of Green Grove in Left 4 Dead 2 predates this, as the terrain is a sloppy WallWorm import of it, but hey my writeups I can do whatever I damn may please. So let’s talk about the only Lost World stage mod I did, back when I knew even less about what I was doing!
Continue reading “Critiquing Past Works – Part 3”Critiquing Past Works – Part 2
Critiquing two different maps in one post here, as they’re both from the same source and have very little to talk about. Said source being the weird PvP battleground gamemode from the equally weird Left 4 Dead 2… clone? Mod?
Now that I think about it, I have no idea just WHAT the hell Revelations 2012 even IS…
Critiquing Past Works – Part 1
This is the first in (what should hopefully be) a series of posts, where I take a look at my older mod projects and critique them. Likely very harshly, especially early on, as I struggle to look back on my past works with anything resembling a sense of pride.
Continue reading “Critiquing Past Works – Part 1”